And fixed. Turned out it was an issue with Desmume’s renderer. Changed it to OpenGL and now the text is displaying properly. (Hopefully it won’t affect rendering during matches, though. We’ll see.)

And fixed. Turned out it was an issue with Desmume’s renderer. Changed it to OpenGL and now the text is displaying properly. (Hopefully it won’t affect rendering during matches, though. We’ll see.)


posted 3 weeks ago with 3 notes
#inazuma eleven

  1. juushika reblogged this from egbert and added:
    One issue: trees misrendering. I think readable text mostly outweighs semi-transparent trees, though, because
  2. egbert posted this